Principal Engine Programmer - Arizona

Or Montreal, or Remote
Ref: 98 Date Posted: Monday 07 Jun 2021
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Principal Engine Programmers.

You know Engines need to be optimized and pushed to their limit. That is what makes a game great, it what keeps players enthralled at the end of the day, they don't want frame drops and they want games to look and feel better each year.

Now is your chance to join Rainbow Studios to do exactly that, as the principal engine programmer you'll be taking the lead on the development side of the engine, getting the best out of Unreal Engine to create these epic action-packed racing titles. 

Your knowledge of C++ and UE4 will shine through, as well as understanding the limitations of console. You'll also be mentoring more junior staff and helping with their development. 

You'll be working on new projects here at Rainbow studios, they have a proven track record of shipping titles with little turn-over and no crunch. Rainbow really looks after their team with long term goals.

Now the great thing with Rainbow is you have the option of either working on-site in Montreal, Phoenix, or fully remotely within North America. What then makes Rainbow stand out that little bit more, is they don’t believe somebody should be short-changed just because of where they live, so they offer the same salaries as if you were living in Phoenix, no matter where you are! 

Fancy Finding out more? Get in touch!