Engine Programmers, you make the game engines every studio needs to build their next big title in, work.
So why not do it with a studio in one of the most beautiful places in the world. Canada.
You’ll be developing and maintaining the architecture of new and existing game engines, which is going to help the other developers create larger, more immersive open worlds for AAA games. You’ll achieve this by really driving the potential and efficiency of processes such as memory management, loading, streaming and more.
The key thing we’re looking for, is efficiency. Because the latest technological advancements in game engines, are down to people like you figuring out solutions to problems or hurdles that haven’t been solved yet.
You’re an experienced C/C++ programmer with experience in Direct3D and OpenGL. You also have experience in object-orientated and multi-platform programming, and multi-threading, performance and optimization techniques.
This is an opportunity to work with a studio that values you for you, you’ll get a great salary, benefits, and no crunch.
If that sounds like the challenge for you.
Apply online today.